Detailed Changelogs

Patch v0.94, build 219 (1 August 2017)

Bugfixes

  • Battles with NPCs no longer cause crashes (introduced in previous build)
  • Abilities are now back to normal (bug introduced in previous build)

Mechanic changes

  • Altered how abilities of NPCs' Pokemon are determined

Patch v0.94, build 218 (1 August 2017)

Bugfixes

  • Avoid potential bugs with Flame Body or Magma Armor coming from last build's egg-hatching-related fix
  • Minor visual updates and bug fixes

Feature changes

  • Improved graphics and layout in Oxalis Gym
  • Battle Tower and Battle Arcade shops now sell stacks of items

Patch v0.94, build 0217 (30 July 2017)

Bugfixes

  • Various crash screen-related errors and crashes fixed
  • Printing a PokeDex entry no longer causes the game to crash
  • Route 49 cannot be entered without a bike, as intended
  • Iron Pickaxe should no longer create purple-colored screens when used by female players
  • Pokemon received via events will now have the correct held items even when sent to the PC
  • Fixed bug where deducting PP from a move (due to using it in battle) would also reset PP Ups
  • Fixed Groudon's Pokedex entry

Mechanic changes

  • Continued Moveset fixes
    • Arcanine and Vulpix now learn Body Slam via TM
    • Lunatone and Solrock now learn Cosmic Power via TM
    • Gliscor now learns Dark Pulse via TM
    • Hitmontop and Jigglypuff line now learn Dig via TM
    • Buneary line and Torkoal now learn Double Team via TM
    • Sylveon now learns Endure via TM
    • Cacnea and Chimecho now learn Energy Ball via TM
    • Spiritomb now learns Flash via TM
    • Onix now learns Flash Cannon via TM
    • Sableye now learns Ice Punch via TM
    • Graveler, Golem and Togekiss now learn Metronome via TM
    • Feebas line now learns Protect via TM
    • Magby and Spiritomb now learn Psychic via TM
    • Moltres now learns Sandstorm via TM
    • Slowbro now learns Seismic Toss via TM
    • Gliscor now learns Sky Attack via TM
    • Zubat and Golbat now learn Sludge Bomb via TM
    • Togekiss now learns Sunny Day via TM
    • Feebas line and Sylveon now learn Swagger via TM
    • Mewtwo and Snorlax now learn Thunder via TM
    • Slowking now learns Thunder Wave via TM
    • Spearow line now learns Tri Attack via TM
    • Ho-Oh now learns Will-O-Wisp via TM
    • Porygon now learns Zap Cannon via TM
  • Void Sphere now has 15 PP
  • Ghost Hammer now has 85 power, 100% accuracy and 15 PP
  • Naljo Fury now makes STAB moves deal 250% damage (was 300%) while in Naljo and in link battles or battle facilities
    • Do note that link battle functionality is still being worked on and is non-functional currently
  • Pokemon with Flame Body or Magma Armor now speed up egg hatching even when not at the top of the party
  • Burnt Berries are now sellable and tossable, preventing someone from being stuck with them
  • Volbeat and Illumise can now generate each other via breeding

Feature changes

  • Move info screen now labels power as 'Pow', not 'Atk'

Patch v0.94, build 0215 (26 July 2017)

Mechanic changes

  • Continued Moveset fixes
    • Buneary line and Phanpy line now learn Defense Curl via TM
    • Bronzong and Drifloon line now learn Explosion via TM
    • Altaria, Feebas line, Gyarados, Mewtwo and Sylveon now learn Iron Tail via TM
    • Goldeen and Spinarak line now learn Megahorn via TM
    • Hitmontop, Torkoal and Wailmer line now learn Rollout via TM
    • Buneary line, Lucario, Mewtwo, Togekiss and Zubat line now learn Shadow Ball via TM
    • Rampardos, Steelix and Tentacool line now learn Cut via HM
    • Lotad, Mawile and Surskit line now learn Sweet Scent via TM
    • Exeggcute line now learns Swords Dance via TM
  • Intimidate now triggers after a faint-induced switch
  • Pressure no longer decreases the PP of moves that don't target its owner
  • Entry and end turn abilities should now process in the right order
  • Waterfall now has a 20% flinch chance (was 0%)

Feature changes

  • Items PC now shows item quantities for all items (including key items)

Patch v0.94, build 0214 (25 July 2017)

Bugfixes

  • Non-damaging sound moves now properly handle substitutes
  • NPC battles' AI now properly handles X items

Mechanic changes

  • Continued Moveset fixes
    • Rampardos, Steelix and Tentacool line now learn Cut via HM
    • Altaria and Tangela line now learn Rock Smash via HM
    • Bronzong, Jigglypuff line, Lopunny, Pikachu, Raichu, Ponyta line, Shinx line, Slowpoke, Slowbro and Tangrowth now learn Strength via HM
    • Rayquaza now learns Surf via HM
  • Confusion now only triggers 1/3 of the time instead of 1/2
  • Paralysis halves speed instead of quartering it
  • NPCs can now use Full Heals to heal confusion and nightmare statuses

Feature changes

  • More informative crash screen

Patch v0.94, build 0213 (24 July 2017)

Bugfixes

  • Smelting no longer causes crashes
  • Battle Tower attendant's initial menu no longer contains a blank entry
  • X items should now behave properly

Mechanic changes

  • Multi-hit moves now use gen 5+ chances to determine how many hits to deal
  • Continued Moveset fixes
    • Aggron, Charmander line, Mamoswine, Mawile, Numel line and Togekiss now learn AncientPower via TM
    • Duskull, Espeon, Umbreon, Gligar, Ninetales, Spiritomb and Togekiss now learn Dream Eater via TM
    • Breloom, Dusclops, Flaaffy, Groudon, Lombre, Mewtwo, Sableye and Whismur line now learn DynamicPunch via TM
    • Gallade, Magcargo, Magmortar and Phanpy line now learn Earthquake via TM
    • Flygon and Numel line now learn Fire Blast via TM
    • Flygon, Numel line, Slowpoke and Slowbro now learn Flamethrower via TM
    • Duskull line, Gengar, Misdreavus line, Onix, Sableye and Shuppet line now learn Headbutt via TM
    • Metang, Togetic, Trapinch and Vibrava now learn Hyper Beam via TM
    • Mareep line and Togekiss now learn Safeguard via TM
    • Arcanine, Houndour, Leafeon, Moltres, Ninetales, Ponyta line and Snorlax now learn Solarbeam via TM
    • Snorlax now learns Thunderbolt via TM
    • Cacnea, Charmander line, Geodude line, Groudon, Lombre and Pichu now learn ThunderPunch via TM
    • Cranidos line, Crobat, Makuhita line, Skorupi line and Snorlax now learn Whirlwind via TM

Patch v0.94, build 0212 (23 July 2017)

Bugfixes

  • Minor fixes related to the switches in the Goldenrod basement
  • Some text fixes

Mechanic changes

  • Multi-hit moves now use gen 5+ chances to determine how many hits to deal
  • MASSIVE Moveset fixes
    • Larvitar and Pupitar now learn Iron Tail via TM, and Pupitar learns Hyper Beam via TM
    • Anorith line, Aron line, Articuno, Bagon, Shelgon, Charmander, Charmeleon, Cyndaquil line, Flygon, Gible line, Gliscor, Groudon, Hitmontop, Ho-Oh, Kangaskhan, Leafeon, Lugia, Masquerain, Metang, Metagross, Moltres, Paras line, Pidgey line, Rayquaza, Scizor, Skorupi line, Sneasel line, Spearow line, Swablu, Taillow, Tangrowth, Teddiursa line, Togetic, Togekiss, Totodile line, Tyranitar, Venomoth, Zapdos and Zubat line learn Aerial Ace via TM
    • Duskull line, Glaceon, Goldeen line, Kyogre, Rayquaza, Swinub line and Weavile now learn Blizzard via TM
    • Lotad, Lombre, Paras line, Pikachu, Raichu, Rhyhorn, Riolu, Slowbro and Taillow now learn Counter via TM
    • Breloom, Gible line, Goldeen line, Leafeon, Lopunny, Mamoswine, Quilava, Typhlosion, Rayquaza, Rhyperior, Riolu line, Shelgon, Salamence, Shinx line, Slowking and Trapinch line now learn Fury Cutter via TM
    • Chinchou line, Drifloon line, Duskull line, Gastly line, Jigglypuff line, Lotad line, Mawile, Metang, Metagross, Misdreavus line, Rayquaza, Relicanth, Rhyperior, Sableye, Shuppet line, Spiritomb, Weavile and Whismur line now learn Icy Wind via TM
    • Electabuzz line, Jigglypuff line, Lunatone, Machop line, Mamoswine, Marill line, Paras line, Ralts line, Scyther line, Slowking and Solrock now learn Light Screen via TM
    • Articuno, Goldeen line, Growlithe line, Metang, Metagross, Moltres, Numel line, Rayquaza, Whismur and Zapdos now learn Mud-Slap via TM
    • Cacnea line, Donphan, Goldeen line, Haunter, Gengar, Gligar line, Hitmonlee, Machop line, Makuhita line, Rapidash, Rhyhorn line, Riolu line, Spinarak line, Tangrowth and Tentacool line now learn Poison Jab via TM
    • Butterfree, Hitmontop, Machop line, Mamoswine, Pidgey line, Scyther, Spearow line, Spiritomb, Tyrogue, Zubat and Golbat now learn Rain Dance via TM
    • Jigglypuff line, Lunatone, Mamoswine, Ralts line, Solrock and Tangela now learn Reflect via TM
    • Blastoise, Charmander line, Dusclops and Dusknoir now learn Rock Slide via TM
    • Porygon line, Slowking, Surskit line and Togekiss now learn Signal Beam via TM
    • Bellsprout line, Butterfree, Growlithe line, Raichu, Scyther, Shinx line and Tentacool line now learn Thief via TM

Patch v0.94, build 0211 (21 July 2017)

Bugfixes

  • Ore Case giveaway now properly checks for space in the Key Items pocket
  • Smelting no longer crashes the game
  • Fixed visual glitches in Iron Pickaxe menu
  • Iron Pickaxe no longer complains about not being charged when you don't have one at all
  • TokenTracker should now report information correctly
  • Prz Guard now properly prevents paralysis (instead of confusion)
  • Meteor Mash now has the correct effect
  • Fixed AI-induced crash after using all possible moves in a battle
  • Stat experience is now properly awarded after battles
  • Minor text fixes

Patch v0.94, build 0210 (18 July 2017)

Bugfixes

  • Actually added the 100th Gold Token mentioned in a previous update
  • Conversion2 now works as intended in all cases and doesn't cause crashes
  • Fixed bug with detection of charging battlers (i.e., battlers that were in the charging turn for some two-turn move)
  • Various text fixes

Mechanic changes

  • Gold Token reward redesign, changing some of the prizes, their costs, and ensuring that the player can get one (and exactly one) of each item offered
  • Refunded Gold Tokens via savefile patch for former Gold Token prizes now removed from listing
  • Some Bingo prizes changed
  • Fixed Feebas's base Special Defense (53 -> 55)
  • Fixed egg groups for Aron, Lairon, Aggron, Spearow, Fearow, Feebas, Milotic, Trapinch, Vibrava and Relicanth
  • Pineco can now learn Signal Beam via TM
  • Forretress can now learn Iron Head and Zap Cannon via TM
  • Yanma can now learn Aerial Ace via TM

Feature changes

  • New key items:
    • Time Machine (allows changing the in-game time)
    • TokenTracker (tracks collected Gold Tokens and shows their locations)
    • Smelter (allows smelting ores in the overworld)
    • Ore Case (holds smelted ores to be sold)
    • Iron Pick (reusable mining pick)
    • Hyper Share (similar to late generations' Exp. Share)
    • Itemfinder (replacing Tokenfinder) now detects all kinds of hidden items
  • New Secret Shop (details withheld for obvious reasons)
  • New held items:
    • Macho Brace
    • Wise Glasses
    • Muscle Band
    • Expert Belt
  • 24-hour time format is now default; 12-hour still selectable via options menu
  • Redesigned time-setting interface

Patch v0.94, build 0208 (15 July 2017)

Bugfixes

  • Healing moves based on time of day no longer crash the game
  • Sleep moves can be used against substitutes without crashing the game

Patch v0.94, build 0207 (14 July 2017)

Bugfixes

  • Moraga Town's Pokemart sign no longer crashes the game
  • Merson and Moraga Gym leaders now wait for a button press before beginning the battle
  • Torenia City celebrity and Route 53 free sample man now wait for a button press before closing the dialogue boxes
  • Missing NPC in Botan City is now reachable by the player

Mechanic changes

  • Trainer in Route 69 now has a team appropriate for that stage in the game, instead of a late-game team
  • Shroomish line can now learn Sludge Bomb via TM, and Breloom can now learn Rock Slide and Iron Tail via TM
  • Breloom can now learn Cut via HM
  • Bronzor can now learn Iron Head via TM
  • Metagross cannot learn Fire Punch via TM any longer
  • Focus Band now has a 10% chance of triggering (was 11.71875%)
  • King's Rock now behaves as expected and has a 10% chance of triggering
  • BrightPowder, Hustle and CompoundEyes' accuracy modifiers now apply multiplicatively as expected (instead of additively)
  • Leftovers now triggers only once per turn (broken in previous build)

Feature changes

  • Accuracy and effect accuracy calculations are now exact, devoid of rounding errors and up to late gen standards
  • Fixed Power Herb's description

Patch v0.94, build 0206 (12 July 2017)

Bugfixes

  • Trainer in Route 69 now faces the player, not the woods
  • Metronome should no longer crash the game when going first
  • Trace should now work properly and not crash the game

Mechanic changes

  • Rhyperior now learns Dragon Dance via happiness tutor; Head Smash can now be taught via move relearner
  • Metronome can now select a move the user already has
  • Slight improvements in randomness handling for critical hits

Patch v0.94, build 0205 (11 July 2017)

Bugfixes

  • Route 86 gate's door now takes you to the proper location

Mechanic changes

  • Magnemite can now learn Iron Head via TM
  • Blissey can now learn Blizzard, Razor Leaf, Tri Attack, Void Sphere and Zap Cannon via TM
  • Fixed abilities that trigger when the Pokemon is sent out (broken in previous build)
  • Moves that increase two stats by one stage each now play their animation only once (broken in previous build)

Feature changes

  • Battle Tower tycoons now properly change based on the day of the week

Patch v0.94, build 0204 (10 July 2017)

Bugfixes

  • Milos Catacombs' side-scrolling area is now marked as a cave, not a route
  • Fixed window placement in Battle Tower building
  • Raiwato battle now doesn't stop the background music upon ending
  • NPC trainers no longer attempt to use items they don't have
  • Exp Share should no longer award double experience points
  • Baton Pass should no longer cause graphical glitches
  • Crobat in Battle Tower now has its original prize moveset (including Aeroblast)
  • Battle Tower now restores consumed held items after exiting
  • Retiring in the Battle Tower no longer resets the win streak
  • Play times of 1000 hours or more now show up correctly in the Continue screen
  • Minor text, dialogue and scripting fixes
  • Minor map updates

Mechanic changes

  • NPC trainers no longer switch Pokemon unnecessarily often (effectively making them less aggressive than the previous update)
  • Enemy Pokemon are now affected by entry hazards (Spikes, Lava Pool) when entering the field due to an AI-triggered switch
  • Fixed a glitch with invalid HP values after capturing a Pokemon with a Shiny Ball (caused by DV changes)
  • Lava Pool cannot override other major status conditions anymore
  • Accuracy and evasion now behave cumulatively (as in generation 3+ games)
  • Intimidate now triggers Competitive
  • Fixed bug where Solarbeam would deal 250 times the damage it should during rainy weather (Yes, it's nerfed to where it should be now, sorry)
  • Hail and Sandstorm now also properly halve Solarbeam's damage
  • Weezing can now learn Steel Eater via TM
  • Natu cannot learn AncientPower via TM any longer
  • Magnemite line can now learn Sunny Day and Explosion via TM, and Magneton can also learn Tri Attack and Iron Head (matching Magnezone)
  • Totodile line can now learn Rain Dance via TM
  • Updated some Battle Tower and Battle Arcade sets to hold an Eviolite

Feature changes

  • Added an extra Gold Token in Phacelia City
  • Savefile patching now checks that the player is in a Pokemon Center

Patch v0.94, build 0203 (26 June 2017)

Bugfixes

  • Fixed Varaneous's roaming location for players for whom it was stuck
  • Battle Tower should now keep proper track of win streaks
  • Conversion2 no longer crashes when used after a move that would leave it without any valid types to choose from
  • Fixed bug that would undo Aftermath's damage
  • Last text line before battle of some gym leaders (Whitney, Bugsy, Sabrina) and the Saffron Dojo leader is now readable (waits for an A/B press)
  • Prevented hacked-in invalid items from crashing the game when loaded
  • Minor text and scripting fixes

Mechanic changes

  • In-game trainers now switch more often (and more optimally) in battle
  • Hi Jump Kick now gets boosted by Reckless
  • Magmortar can now learn Vaporize and Barrier via move reminder

Feature changes

  • Synchronize now prints the correct message when inflicting a burn due to copying Flame Body
  • Abilities no longer print a message when attempting to heal their userbetween turns while at maximum HP
  • HP bars are no longer slanted (put on hold until they are no longer buggy)

Patch v0.94, build 0202 (10 June 2017)

Bugfixes

  • Dusclops no longer tries to evolve into itself, and learns moves at the expected levels
  • Swimmer in Route 78 cannot spot the player from land any longer
  • Repel's description fixed (PokeMON -> Pokemon)

Mechanic changes

  • Dusknoir sets added to Battle Tower and Battle Arcade

Feature changes

  • Patch now detects zipped ROMs and empty savefiles

Patch v0.94, build 0201 (7 June 2017)

Bugfixes

  • Pokemon shininess is now determined correctly (fixes bug introduced in 0200)
  • Re-added the missing NPC in Haunted Mansion blocking the basement entrance
  • Updated dex order to place Dusknoir after Dusclops

Mechanic changes

  • Scyther can no longer learn Fire Punch via TM

Patch v0.94, build 0200 (5 June 2017)

Bugfixes

  • Fixed Light Ball event (Laurel Forest Pokemon-only area) so that it only gives one Light Ball and only when the player's Pokemon isn't holding an item (does not apply retroactively)
  • Fixed stacks of 0 items in the Prison
  • Updated Sylveon's entry to prevent text overflow on screen

Mechanic changes

  • Added Dusknoir to the game, replacing the unobtainable Carnivine
  • Added Reaper Cloth as an obtainable item (item ball in Haunted Mansion)

Patch v0.93, build 0198 (2 June 2017)

Bugfixes

  • Fixed crash when using Will-o-Wisp
  • Removed guard in Saxifrage Prison that would completely block progress
  • Fixed remaining glitch with HP bars when taking recoil damage
  • Text fixes

Patch v0.93, build 0197 (1 June 2017)

Bugfixes

  • The egg appraiser in Hayward City no longer gives infinite eggs
  • Fixed sequence break that would let the player reach Phlox Town without going through the Naljo Ruins and Saxifrage
  • Ensured that both items in the Goldenrod Mart basement are always obtainable
  • Fixed potential glitch that would prevent some trainers from initiating battle with the player from a distance
  • Item ball in Provincial Park can now also be picked up during the minigame
  • Fixed visual glitch that would keep the text box open while healing in the Naljo Ruins oasis
  • Fixed glitch that would cause a hole in the Naljo Ruins to remain hidden even after falling through it
  • Fixed visual glitch with HP bars when a battle participant receives recoil damage
  • Updated item description for Prz Guard
  • Fixed a bug when calculating win streaks in the Battle Tower
  • Blackjack now shows the correct winner
  • Various text fixes and updates

Mechanic changes

  • Steel-type Pokemon can no longer be poisoned
  • Kyogre now learns Ice Beam and Storm Front via TM
  • Metang and Metagross now learn DynamicPunch via TM

Feature changes

  • NPC text and Pokedex entries are now in metric units by default (imperial units can still be selected as an option)
  • Adjusted the heights and weights for Varaneous, Raiwato, Libabeel, Fambaco, and Phancero to valid (metric) values

Patch v0.93, build 0196 (26 May 2017)

Bugfixes

  • Eevee no longer causes a crash when it attempts to evolve
  • Trainers in Acania Gym now properly close their textboxes before making the gas disappear
  • Gym leader in Owsauri now waits for the player to press A before starting the battle
  • Experimental Battle Tower tycoon crash fix
  • Some text changes and map fixes

Mechanic changes

  • White Apricorns are now obtainable
  • Battle Arcade reward prices updated
  • Updated DV distributions for Battle Tower trainers
  • Phancero can now learn Aerial Ace

Feature changes

  • New in-battle HUDs, and updated stats screen to match
  • New GBC-only screen
  • Shiny Pokemon now appear shiny when using a field move
  • Coronet Stone as a reward in Battle Arcade replaced with Eviolite

Patch v0.93, build 0194 (21 May 2017)

Bugfixes

  • Fixed crash when attempting to cancel out of some location-based evolutions
  • NPCs now disappear when they should after defeating the Phlox Lab CEO
  • Text fixes

Mechanic changes

  • Eviolite implemented (not obtainable yet)
  • Guts and Marvel Scale now work properly
  • Sandstorm weather now raises the Special Defense of Rock-type Pokemon
  • Minor fixes to weather conditions
  • Charizard and Yanmega can now learn Aerial Ace

Feature changes

  • Critical HP sound updated to gen 3+ version
  • Character customization adds arrows to indicate that more than four colors are available

Patch v0.93, build 0192 (18 May 2017)

Bugfixes

  • Fix crash in Naljo Ruins 2F/3F/4F
  • Some text updates and changes

Patch v0.93, build 0191 (16 May 2017)

Bugfixes

  • Fixed game-breaking issue where Prof. Ilk would not allow you to continue

Mechanic changes

  • Steelix can now learn Rock Slide via TM

Patch v0.93, build 0190 (14 May 2017)

Bugfixes

  • Boulders no longer crash and can be moved normally
  • Fixed crash related to in-game NPC trades
  • Blacking out to Phancero now behaves normally
  • Some minor text fixes

Patch v0.93, build 0189 (14 May 2017)

Bugfixes

  • Fixed bug when starting a new game that would completely block progress
  • Some minor text fixes

Patch v0.93, build 0188 (14 May 2017)

Bugfixes

  • Fixed some potential crashes in Goldenrod Pokecenter
  • Koji now always faces the player when talking
  • Some text fixes

Mechanic changes

  • Pain Split doesn't work against foes in a semi-invulnerable state, such as flying or underground

Feature changes

  • Early Bird prints a message when it takes effect

Patch v0.93, build 0185 (11 May 2017)

Bugfixes

  • Fixed crashes in Castro Valley and Acania Docks
  • Minor text fixes

Patch v0.93, build 0184 (10 May 2017)

Bugfixes

  • Fixed crash introduced in the previous builds in the Route 67 PokeCenter
  • Laurel Forest companion Pokemon flags are now properly cleared with sanity checks to prevent issues with bugged savefiles
  • Fixed a sign in Route 85
  • Dialogue/text fixes

Mechanic changes

  • Moves that deal 1/3 of the damage dealt as recoil now deal at least 1 HP of recoil damage

Feature changes

  • Pokedex entry for Misdreavus rewritten

Patch v0.93, build 0183 (8 May 2017)

Bugfixes

  • Fixed crash introduced in the previous build in Phlox/Acqua Mines connection

Other changes

  • Added single-file patcher page (patcher_unified.htm) to package

Patch v0.93, build 0182 (8 May 2017)

Bugfixes

  • Fixed crashes introduced in Hayward and Heath in the previous build
  • Castro Valley's gym leader now faces you when talking
  • Pachisi in Botan now gives you 30 rolls
  • Minor text and related fixes

Mechanic changes

  • Raised Thief's power to 60
  • Corrected Glaceon's base Speed (now: 65)
  • Expanded TM learnsets
    • Mewtwo can learn Thunderbolt
    • Breloom can learn ThunderPunch
    • Riolu and Lucario can learn Iron Tail

Patch v0.93, build 0181 (7 May 2017)

Bugfixes

  • Fixed Castro Gym crash
  • Fixed bug that could cause untaken eggs to be overwritten
  • Eggs no longer know Waterfall when hatched
  • Music is no longer bugged after hatching eggs in Laurel City
  • Receiving a TM always shows the correct message and sound now

Mechanic changes

  • Yanma line can learn Surf via HM now, as was originally intended for Prism
  • Makuhita line now has the correct gender ratios
  • Putting a statused Pokemon to sleep displays the correct failure message

Feature changes

  • A few abilities (like Steadfast) now show the proper messages in battle

Patch v0.93, build 0180 (28 April 2017)

Bugfixes

  • Battle Tower BP shop no longer crashes
  • Orphanage now works as intended
  • Text fixes and minor optimizations in maps

Mechanic changes

  • Salamence now learns Aerial Ace via TM
  • Drifloon and Drifblim now learn the TMs for Psychic, Thunderbolt, Thunder and Shadow Ball

Patch v0.93, build 0179 (21 April 2017)

Bugfixes

  • Fixed box corruption for non-RTC flash carts
  • Orphanage now works as intended
  • Text fixes

Feature changes

  • Properly updated options in savefiles

Patch v0.93, build 0177 (18 April 2017)

Bugfixes

  • Fixed crash when using the Magnet Train
  • Fixed Sitrus Berry's description
  • Minor text fixes

Feature changes

  • Improved options menu
  • Hold to mash is now optional and configurable
  • Removed an unnecessary reference to TPP

Patch v0.93, build 0176 (14 April 2017)

Bugfixes

  • A message should now appear when Pickup picks up some item
  • Fixed Bingo goal regarding money in bank
  • Minor text/map fixes

Mechanic changes

  • Pokerus working properly
  • Minor fixes related to Cute Charm
  • All Pokemon can learn Curse now via TM

Patch v0.93, build 0175 (4 April 2017)

Bugfixes

  • April Fools keypad inversion undone
  • Minor text/map fixes

Feature changes

  • Gold Token exchanges overhauled

Patch v0.93, build 0172 (1 April 2017)

Bugfixes

  • APRIL FOOLS: inverted keypad inputs (formerly stated as "Improved input system and button processing")
  • Silk Tunnel warps fixed; stairs no longer lead to an unescapable black area
  • Some text and minor map fixes

Patch v0.93, build 0172 (31 March 2017)

Bugfixes

  • Fixed bug with mons in the Erratic experience group that would fall back to a low level when leveling up past 67
  • Egg-hatching animations now appear as they should
  • Some minor visual glitches with lava are now fixed
  • Can no longer dig out of the Rijon League
  • Haunted Mansion stairs now take to the right place
  • Soundproof's text no longer overflows the textbox
  • Various text fixes

Mechanic changes

  • Lucario can now learn Counter via TM
  • Crobat in stamina challenge now has Brave Bird instead of Aeroblast
  • Fixed some minor bugs with Levitate and Mold Breaker
  • Attract now works in every case where it should
  • Substitute doesn't affect contact abilities or Synchronize

Feature changes

  • Major map display system overhaul

Patch v0.93, build 0170 (21 March 2017)

Bugfixes

  • Fixed bug with savefile patch causing patched experience values to be incorrect

Patch v0.93, build 0169 (21 March 2017)

Bugfixes

  • Vitamins no longer crash the game
  • Attempting to print a box no longer crashes the game
  • Digging out of the ruins' roof now works properly
  • Sprite fix in the Haunted Mansion dream sequence
  • Varaneous roaming should now work properly
  • Fixed issue when surfing through map borders
  • Title screen menu music no longer glitchy
  • Pachisi now plays music properly
  • Slot machines now work correctly and don't enter long rock-dropping loops
  • Fixed text issue with Silver ("Leader Silver", not "Silver Leader")
  • Box naming screen now shows the proper icon

Mechanic changes

  • Crystal Bolt now hits through Lightningrod
  • Levitate and Soundproof now print a message when they prevent damage
  • Mold Breaker doesn't behave oddly with contact moves anymore
  • Pickup now works as expected
  • Fixed base stats for Banette, Dusclops, Koffing, Metang, Milotic and Numel
  • Fixed experience groups for Aron, Drifloon, Feebas and Swablu (and their evolutions); also added save patching to correct exp points for already owned mons in those families
  • Rare Candies can now revive fainted mons

Feature changes

  • Player can now lose against the rival in the first battle
  • The last postgame city is walled off until the player has an appropriate number of badges
  • Added a guard to Route 34 gate
  • Player cannot enter the Magikarp event with a full pack, thus preventing a potential softlock
  • Gym leaders will now wait for the player to read all their text before beginning the battle
  • Minor map and text fixes

Patch v0.93, build 0167 (18 March 2017)

Bugfixes

  • Fix crash introduced in previous build when a level 100 Pokemon earns any experience points

Mechanic changes

  • Adjusted Rayquaza's base Speed to match its true value

Patch v0.93, build 0166 (18 March 2017)

Bugfixes

  • Solved bug when reaching mining level 100 - should not loop forever
  • RTC bug preventing apricorn pick-up actually fixed now
  • Can't mine windows any longer
  • Pain Split no longer causes a visual glitch when used

Mechanic changes

  • Some learnsets fixed
  • Fury Cutter can only double damage twice (before update: 4 times)
  • Compound Eyes working as intended
  • Various battle engine minor fixes
  • 100% effect chances are now truly 100%, not 99.6%
  • Some AI improvements to prevent complete AI stupidity
  • Pokemon now receive stat experience even if they are at level 100
  • Stats are recalculated after every battle (so stat experience is applied immediately)

Feature changes

  • Moved some NPCs blocking the path to Pokemon Center nurses

Patch v0.93, build 0164 (7 March 2017)

Bugfixes

  • Attempt to fix the calendar/date system bugs that cause apricorns not to appear after a new month rolls over
  • Torenia Pachisi board tiles now do what they say they do
  • Routes 47 and 48 now should behave properly with regards to the bike
  • Fixed a small potential bug with Spite
  • Changed movement pattern of an NPC in the Pokemon Center in Goldenrod to not block the counter

Mechanic changes

  • Added wild Pokemon to Merson Cave, Tunod Waterway, Route 87 and other areas
  • Added Swagger TM, replacing Fire Blast TM item (and added a savefile patch to restore the item ball if it was already picked up)
  • Some changes to the RNG used for some events

Feature changes

  • Minor changes to one of the possible player overworld sprites
  • SELECT can be used to sort items in the PC

Patch v0.93, build 0161 (1 March 2017)

Bugfixes

  • Fixed savefile patcher (causing issues with invalid savefiles and the option to reset the Caterpie event flags)
  • Added an option to restore the Iron Head TM item ball if it had already been picked up
  • Added encounters to Route 51
  • Minor scripting fixes
  • Fixed the Hall of Fame showing the wrong 'mons

Mechanic changes

  • Lowered Milos encounter rates

Feature changes

  • Undefeated Gym leaders are now blacked out in the trainer card

Patch v0.93, build 0160 Hotfix (27 February 2017)

Bugfixes

  • Fix game-breaking bug in Phlox Lab

Feature changes

  • Holding START to skip text works better

Patch v0.93, build 0159 (27 February 2017)

Bugfixes

  • Fixed the crash on Route 86
  • Some text fixes
  • Added encounters to Route 51
  • Minor scripting fixes
  • Fixed the Hall of Fame showing the wrong 'mons

Mechanic changes

  • Added Iron Head TM
  • TM learnset fixes (Slugma, Eevee and Larvitar lines learn Curse; Onix learns Rollout)

Feature changes

  • Holding START inside text boxes causes the text to advance rapidly
  • Bike music now fades properly

Patch v0.93, build 0158 (26 February 2017)

Bugfixes

  • Fixed Blissey's overworld sprite
  • Pokedex number now shows up correctly in the Hall of Fame
  • Oak's Pokedex rating removed (will be replaced later)
  • Various map fixes and improvements, including text fixes
  • Savefile patching gives a one-time chance to fix the Caterpie event flags
  • Castro Gym doesn't prevent battling other trainers again anymore (note that this bug is unfixable for players who have already reached that gym in their current savefiles)

Mechanic changes

  • Altaria now has correct types

Feature changes

  • Ho-Oh's name is now spelled properly
  • Stats screen page 4 now works as intended

Patch v0.93, build 0156 (20 February 2017)

Bugfixes

  • Fixed genders (broken in last build)
  • Fixed incorrect item in Gold Token shop in Spurge Mart
  • Minor map and bug fixes

Patch v0.93, build 0155 Hotfix (Feb. 18, 2017)

Bugfixes

  • Magikarp Caverns no longer crashes, allowing progress
  • Resolved a broken warp in the Haunted Forest Mansion's basement
  • Fixed Ballmaking Experience
  • Fixed Poison damage not working properly in overworld
  • Fixed various dialogue and doors in the prison
  • Fixed a few missing moveset changes
  • Changed Mareep's palette to moreso match official artwork
  • Small map changes and fixes
  • Fixes to fossil minigame

Mechanic changes

  • Fixed a few missing moveset changes
    • Complete v0.93 moveset alterations
      • Electivire can now learn Earthquake and Rock Slide
      • Magmortar can now learn Thunderbolt and Rock Slide
      • Pikachu and Raichu can now learn Dig
      • Altaria can now learn Earthquake, Aerial Ace, Mustard Gas, Dragon Claw, Fire Blast, Ice Beam, and Flamethrower
      • Libabeel can now learn Poison Jab
      • Dusclops can now learn Ice Punch and Earthquake
      • Mamoswine can now learn Ice Beam
      • Gliscor can now learn Aerial Ace
      • Weavile can now learn Aerial Ace
      • Porygon Z can now learn Hyper Voice
      • Lucario can now learn Iron Tail
      • Flygon can now learn Dragon Claw
      • Feraligatr can now learn Earthquake
      • Donphan can now learn Earthquake
      • Typhlosion can now learn Thunderpunch
      • Flareon can now learn Will-o-Wisp
      • Ampharos can now learn Fire Punch
      • Magnezone can now learn Tri-Attack
      • Yanma can no longer learn Surf, can now learn Fly

Feature Changes

  • Implement new colorized logo
  • Reduce internal timer to preserve compatability with official VC injects
  • Fixed the spike when turning on/off ch3 playback, resolving music issues
  • Minor text fixes

Patch v0.93, b0152 - Codenamed 'Harmony' (Feb. 16, 2017)

Bugfixes

  • Major bug fix release, most known bugs fixed
  • RTC now works properly, including carrying over between days
  • Battle Tower supposedly working with properly generating teams
  • Battle Tower Leaders should now work due to fixing data structures and RTC issues
  • Double check that ticket items have space before deducting tickets in the Battle Arcade
  • Re-enabled forfeiting in the Battle Arcade
  • The ATM now works properly, and will not crash when withdrawing more money than you have
  • Phancero event _actually _fixed while we work on making a new, more fitting, event
  • Roaming bug should be resolved, may not retroactively fix existing saves.
  • Shiny Balls now properly preserve the caught Pokemon's ability
  • Several sprite/picture updates
    • Yanmega's backsprite has been updated
    • Shiny Garchomp now looks more distinctly shiny
  • Pokedex entry added for Libabeel, along with fixed catch rate and EXP curves
  • Fixed Whismur line Pokédex entries
  • Various fixes to Pokemon Only areas
    • Spawns should now always reset properly when entering/exit areas, along with fixing Warp/Dig
    • Prevent player from entering lab/exiting forest while a 2nd Pokemon is added to your party other than Totodile
    • Charizard movement speed in Laurel Forest Charizard Cave has been set to something sane
    • Fix issue where a Pikachu could open up a PC window, causing massive issues
    • Fix music not playing if you white out during battle in Laurel Forest
  • Removed potential fossil from being found on Relicanth
  • Selecting/moving Bedroom Keys should no longer cause the menu to glitch
  • Fixed a bug that could prevent players from being locked out of the Magnet Pass
  • Made sure that visiting Ilk without getting Fly does not reset the flag causing the NPC that gives you Fly to vanish
  • Fixed Tunod Waterway trainers disappearing
  • Fixed many broken warps in Saffron City
  • Fixed Daycare Egg sprite
  • Fixed breeding giving mismatched Eggs/Pokemon/Moves
  • Added condition to prevent player from orphaning starter Larvitar
  • Rijon League shop now has only one entry for Max Potion instead of two
  • Added missing text to Goldenrod GYM's Guide guy
  • Assigned Lilycove City's music to Southerly
  • Various fixes to Naljo Ruins, fixing many of the holes/traps
  • Corrected various switch color dialogue in Milos
  • Side-scrolling sections should more gracefully handle ladders and 'bonking'
  • Money tiles in Pachisi now give money
  • Fixed the Blue Patroller in Milos and Firelight's Tentacool/Tentacruel's being swapped
  • Added a boulder in the upper Phlox cave to prevent potential softlock/sequence breaking
  • Fix Phlox lab callback calling the wrong script, causing crash on save reload
  • Rounded the Acania Lighthouse and fixed the sprite overload
  • Fixed sound not playing when touching the tombstones in Haunted Forest
  • Fix Route 72 text
  • Various fixes to textboxes and items in Saxifrage
  • Prevent teleporting/escaping during the undercover mission
  • Fixed the swimmer who could battle you if you are on land in Route 78
  • Fixed the 'Start' button not working during the fossil minigame
  • All Pokeballs are recolored properly per what item type is inside
    • Normal items are Red, TMs/HMs are Yellow, Key Items are Purple
  • Fix PatrollerF surf animation showing the Biking sprites instead
  • Fix issues with DivideLong and fluctuating exp breaking exp bar.
  • Many scripts and maps were much optimized for more clean and readable code
  • Many other code optimizations and fixes
  • Fixed various issues of map music not restarting
  • Minor text fixes

Mechanic changes

  • Mining now gives experience even if it fails
  • Spurge mart now sells X Sp. Defs
  • Fixed rock smash being usable from party menu before 5th badge
  • Moveset reviews and changes
    • Most movesets are now accurate to their current-gen standards.
    • Erroneous moves, such as Yanmega being able to surf, have also been fixed
    • List of changes is above in the b155 notes
  • Some evolution mechanics have changed
    • Magneton now evolves into Magnezone only by leveling up in an electromagnetic field
    • Weepinbell evolves with a Leaf Stone, as it should, rather than a Fire Stone
    • Fixed an issue where certain items were not properly being identified as usable on certain Pokemon to evolve
  • Skorupi is now properly typed as Poison, Bug
  • Clefairy line now has a chance of holding a Lucky Egg instead of Sapphire Eggs, as intended
  • Fix Sylveon and Lucario's Egg Group
  • Buffed Pokemon base stats to Gen 7 values
    • Includes Ariados, Chimecho, Exeggutor, Illuminise, Lunatoine, Magikarp, Magcargo, Masquerain, Solrock, Swellow, and Volbeat
  • Fix Pokerus
  • Fix CheckImmunities giving pokemon abilities they should not have
  • Make 'Pickup' ability set to 10%
  • 'Speed Boost' now displays a message when it affects the battle
  • Fixed Hidden Power to ensure it remains Special
  • Fixed Prism Spray to be special
  • Will-o-Wisp now works as it should, including cutting Attack in half
  • Will-o-wisp changed to 85% accuracy
  • Air slash BP down from 100 -> 75
  • Rock Smash now has 40 BP
  • Increased Hidden Power's power to 70, constant
  • Mustard Gas PP reduced to 10 (from 25)
  • Meteor Mash now has 10 PP (instead of 100)
  • Dream eater made Special
  • Pain Split properly made into a Normal/Status move
  • Iron Head has the correct description
  • Fixed Hidden Power types
  • Fixed random type generation (no more 'Bird' types)
  • Fixed Boil not SE against Water
  • Reclassifed Charm as Fairy, allows Eevee to evolve properly to Sylveon
  • For some reason Astonish had 75 PP and that was not working out well
  • Changed waterfall to not be an HM
  • Fix a few mismatched Type matchups
  • Fix Amulet Coin not working properly
  • 'Poison Heal' ability works in the overworld.
  • TM prices changed to reflect how much they actually cost.
  • Slightly changed the prices in the Battle Arcade exchange, including adding Trade Stones

Feature changes

  • Broken logos at the start replaced by our own logo
  • Swap out various other texts with the RainbowDevs text
  • Spiced up the title screen logo
  • When using the ROM in not a Gameboy Color/GBX mode, a more detailed error is displayed.
  • Incorporate old-save checking, and warn the user when their save is for a different build than the current ROM
  • Deleting your save now prompts for a button combo to verify
  • Date and Time are now set at the same time.
  • Debug features to reset the clock at start (to replace the noRTC patch)
  • Apricon trees have a small percentage chance of generating a Shiny Apricorn once per day
  • Changed credits to a less serious and more adequate version
  • Added an introduction 'cutscene' when the game starts to introduce the player to Mom
  • A more-accurate RNG has been put in place for almost all in-game events and mechanics